Category Observation — How to Plan a Casual Action Game?Action games have always been a classic and popular category, with their satisfying fighting gameplay, the freedom of attack combos, a…Aug 30, 2021Aug 30, 2021
Casual Game Tutorial — Agile R&D: Start Small, Aim BigWhen we mention the creation of casual games, the one natural advantage that comes to mind is the short R&D phase of these games.Aug 2, 2021Aug 2, 2021
Category Observation — What Should We Do during the Business Simulation Game Boom?As a classic category of casual gaming, more and more business simulation games, such as Animal Restaurant and Jiangnan Landscape Painting…Jul 1, 2021Jul 1, 2021
Casual Game Tutorial — Simplification of Casual Games from 5 AspectsAs casual games gained popularity in China only not long ago, there are a limited number of best-case examples to learn from. As such, the…Jun 17, 2021Jun 17, 2021
For Global Casual Game Publishers Who Want to Enter China’s Market, Ohayoo Launches a Time-limited…Developers may earn anywhere from $2,000 to $5,000 USDMay 23, 2021May 23, 2021
South East Asia, Korea Game Developers Take Lion’s Share of Prizes in Ohayoo’s First Global Game…We’re excited to announce the top 10 winners of Ohayoo’s first Global Game Developer Competition, which invited gaming studios of all…Apr 21, 2021Apr 21, 2021